Cat Spirit RPG
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Bloodwarden Shard

Spirit Shard split focused into the Warrior Support and Rogue domains

AbilitiesItemsEnemies
Spirit ShardNon-stackable

Base stats

Resolved by the game’s item preview at this level and rarity, before perks or player bonuses. Some equipment exposes preview stats that do not contribute to every attack.

Damage
0.5
Accuracy
52.6%
Crit Chance
6.86%
Crit Damage
85.7%
Status Chance
16%
Attack Speed
1

Possible perks

Authored contributions are added independently. Slots depend on rarity, roll budget, and eligibility; random candidates are not guaranteed. Ranges shown are at item level 1; each additional item level adds 1% to the rolled perk value.

PerkSource / conditionRarity ranges at base level
Spirit

Increases Spirit

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Focus

Increases Focus

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Dexterity

Increases Dexterity

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Endurance

Increases Endurance

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Strength

Increases Strength

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Vitality

Increases Vitality

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46

Drops from

Game mode

Drop rarity

Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.

EnemyItem levelChance / defeatAvg. quantityRarity mix

No enemy drops are configured in the exported definitions. Items may also come from vendors, rewards, or developer tools.

Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.