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Game database

Crimson Brute

Enemy details and loot pool

AbilitiesItemsEnemies
EliteHardBase level 50CaveBrute

Blueprint defaults shown. Placed encounters may override the spawn level.

Loot pool

Game mode

Drop rarity

Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.

ItemItem levelChance / defeatAvg. quantityRarity mix
Ironclaw Shard48–5011.67%0.117
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Bloodstalker Shard48–5010.00%0.100
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Ironhide Backpack48–5010.00%0.100
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Ironhide Core48–5010.00%0.100
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Ironhide Plating48–5010.00%0.100
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Stonebreaker Coating5010.00%0.100
Common 50.00%
Uncommon 25.00%
Rare 15.00%
Epic 7.00%
Legendary 2.00%
Mythic 1.00%
Nightclaw Backpack48–508.33%0.083
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Nightclaw Catalyst48–508.33%0.083
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Nightclaw Weave48–508.33%0.083
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%
Nightguard Shard48–508.33%0.083
Common 20.00%
Uncommon 30.00%
Rare 30.00%
Epic 15.00%
Legendary 5.00%

Personal loot. Eligible players within 20 m roll independently.

Spawn locations

Not yet mapped.

Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.