Cat Spirit RPG
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Game database

Green Spider

Enemy details and loot pool

AbilitiesItemsEnemies
MinionStandardBase level 48Spider

Blueprint defaults shown. Placed encounters may override the spawn level.

Loot pool

Game mode

Drop rarity

Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.

ItemItem levelChance / defeatAvg. quantityRarity mix
Stonepaw Backpack46–5026.00%0.260
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Ravager's Lining46–5025.50%0.255
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Ravager's Edge46–5014.17%0.142
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Ravager's Pack46–5014.17%0.142
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Viperfang Coating4810.00%0.100
Common 50.00%
Uncommon 25.00%
Rare 15.00%
Epic 7.00%
Legendary 2.00%
Mythic 1.00%

Personal loot. Eligible players within 20 m roll independently.

Spawn locations

Not yet mapped.

Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.