Cat Spirit RPG
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Game database

Scavanger Beetle

Enemy details and loot pool

AbilitiesItemsEnemies
MinionStandardBase level 10Wolf

Blueprint defaults shown. Placed encounters may override the spawn level.

Loot pool

Game mode

Drop rarity

Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.

ItemItem levelChance / defeatAvg. quantityRarity mix
Huntsman Shard1018.45%0.185
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Small Health Potion116.61%0.166
Common 100.00%
Rapid Shot109.23%0.092
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Support Shard109.23%0.092
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Tank Shard109.23%0.092
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Guardian's Backpack8–127.57%0.076
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Guardian's Ward8–127.57%0.076
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Frost Strikes107.38%0.074
Common 50.00%
Uncommon 25.00%
Rare 15.00%
Epic 7.00%
Legendary 2.00%
Mythic 1.00%
Rogue Shard107.38%0.074
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Guardian's Resolve8–121.54%0.015
Common 50.00%
Uncommon 25.00%
Rare 25.00%

Personal loot. Eligible players within 20 m roll independently.

Spawn locations

Not yet mapped.

Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.