Cat Spirit RPG
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Game database

Tank Shard

Spirit Shard aligned exclusively with the Tank domain.

AbilitiesItemsEnemies
Spirit ShardNon-stackable

Base stats

Resolved by the game’s item preview at this level and rarity, before perks or player bonuses. Some equipment exposes preview stats that do not contribute to every attack.

Damage
0.5
Accuracy
52.6%
Crit Chance
6.86%
Crit Damage
85.7%
Status Chance
16%
Attack Speed
1

Possible perks

Authored contributions are added independently. Slots depend on rarity, roll budget, and eligibility; random candidates are not guaranteed. Ranges shown are at item level 1; each additional item level adds 1% to the rolled perk value.

PerkSource / conditionRarity ranges at base level
Endurance

Increases Endurance

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Strength

Increases Strength

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Vitality

Increases Vitality

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46
Spirit

Increases Spirit

Random slot 1, 2, 3, 4

From Common

Common: 3–6Uncommon: 6–10Rare: 10–16Epic: 16–24Legendary: 24–34Mythic: 34–46

Drops from

Game mode

Drop rarity

Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.

EnemyItem levelChance / defeatAvg. quantityRarity mix
Brown Wolf
MinionStandard
110.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Long Legs
BossVery hard
110.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Purple Guardian
EliteHard
1–328.74%0.309
Common 24.74%
Uncommon 41.17%
Rare 21.17%
Epic 12.93%
Purple Spider
MinionStandard
110.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Scavanger Beetle
MinionStandard
19.23%0.092
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Wolf
MinionStandard
19.23%0.092
Common 50.00%
Uncommon 25.00%
Rare 25.00%
Wolf-zilla
BossVery hard
110.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%

Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.