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Game database

Purple Spider

Enemy details and loot pool

AbilitiesItemsEnemies
MinionStandardBase level 25Spider

Blueprint defaults shown. Placed encounters may override the spawn level.

Loot pool

Game mode

Drop rarity

Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.

ItemItem levelChance / defeatAvg. quantityRarity mix
Frost Strikes2564.10%0.641
Common 50.00%
Uncommon 25.00%
Rare 15.00%
Epic 7.00%
Legendary 2.00%
Mythic 1.00%
Shadowstep Lining23–2733.75%0.337
Uncommon 50.00%
Rare 30.00%
Epic 20.00%
Small Health Potion131.25%0.313
Common 100.00%
Shadowstep Backpack23–2730.00%0.300
Uncommon 50.00%
Rare 30.00%
Epic 20.00%
Shadowstep Sigil23–2730.00%0.300
Uncommon 50.00%
Rare 30.00%
Epic 20.00%
Fiber2510.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Fire Claws2510.93%0.109
Common 50.00%
Uncommon 25.00%
Rare 15.00%
Epic 7.00%
Legendary 2.00%
Mythic 1.00%
Tank Shard2510.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Warrior Backpack Test2510.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Water2510.93%0.109
Common 70.00%
Uncommon 25.00%
Rare 5.00%
Umbral Guard Coating2510.00%0.100
Common 50.00%
Uncommon 25.00%
Rare 15.00%
Epic 7.00%
Legendary 2.00%
Mythic 1.00%
Cannon Burst23–277.50%0.075
Uncommon 50.00%
Rare 30.00%
Epic 20.00%

Personal loot. Eligible players within 20 m roll independently.

Spawn locations

Not yet mapped.

Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.