Game database
Fiber
Harvested from various plants used in various crafting trades
Base stats
Authored behavior values. Combat effects and player bonuses can change their effective result.
This item has no equipment combat stats.
Possible perks
Authored contributions are added independently. Slots depend on rarity, roll budget, and eligibility; random candidates are not guaranteed. Ranges shown are at item level 1; each additional item level adds 1% to the rolled perk value.
| Perk | Source / condition | Rarity ranges at base level |
|---|
No equipment perk slots configured.
Drops from
Game mode
Drop rarity
Level changes item level; it does not increase the table’s drop chance. Playtest modes change equipment and claw-coating rarity and set them to level 50. Chance means at least one matching drop per defeat; average quantity includes repeated rolls and stack sizes.
| Enemy | Item level | Chance / defeat | Avg. quantity | Rarity mix |
|---|---|---|---|---|
| Brown Wolf MinionStandard | 1 | 26.39% | 0.283 | Common 57.73% Uncommon 25.00% Rare 17.27% |
| Long Legs BossVery hard | 1 | 10.93% | 0.109 | Common 70.00% Uncommon 25.00% Rare 5.00% |
| Purple Guardian EliteHard | 1 | 10.93% | 0.109 | Common 70.00% Uncommon 25.00% Rare 5.00% |
| Purple Spider MinionStandard | 1 | 10.93% | 0.109 | Common 70.00% Uncommon 25.00% Rare 5.00% |
| Wolf-zilla BossVery hard | 1 | 45.66% | 0.499 | Common 15.33% Uncommon 21.09% Rare 24.53% Epic 23.43% Legendary 15.62% |
Synced from game assets on 2026-10-06. Spawn locations are not yet mapped. Loot probabilities are per eligible player, per defeat.